Thursday, August 23, 2007

Many New Developments

I hope things are going well for all of you out there. Hollywood is dead as a doornail right now since it is the last days of August. I just came back from the Bay Area and I'm trying to get it together to leave town again next week. I trust you have your vacations well in hand, are not stressing out about the strike (since a work slowdown/stoppage is sort of a given at this point as a result of the accelerated spending), and are polishing up those specs.

I'm burnt out and this heat has made me a little nuts. I had a massive computer problem last week -- my hard drive overheated and I thought it had melted. Luckily, it was just a burnt out fan, but let me tell you, I was sweating it! So, the laptop is down which means I'm forced to write on my desktop in the overheated cottage. Poor me. :-)~ I'm just glad I got the "backup" machine. And my friends thought it was overkill. Ha! I'm also splurging on an external hard drive (my car has an oil leak, but the hard drive felt like more a of a priority. I still have my bike!) and I urge all of you to BACK UP YOUR HARD DRIVES. I try to do it every week, and thank God for that, because I had literally just backed it up when the machine froze up and stopped responding to me. I'm buying a Seagate 320Gb drive through buy.com. It should get here any day. Can't wait. I almost got the 500gb because it's not that much more expensive, but I really only keep music and pix on it other than my FINAL DRAFT files, so that seemed like an indulgence.

OK, I know I'm boring you all to tears. Have a great end of summer. I may not post until after Labor Day -- I have some book-related stuff going on that's taking up a lot of my time.

Thursday, August 16, 2007

MAX ROACH IS GONE

RIP. Man, I love Max Roach. First Mr. Batiste and now Max. I hope you all get a chance to spin a few for a great jazz man.

Thursday, August 09, 2007

Again with the Random Musings...

I've spent the last week or so figuring out what I'm going to do with myself if there is a strike. I have a few ideas for reality shows so I'm developing those and will see where that takes me if and when the time comes to put that iron in the fire. From what I understand networks will have banked enough episodes of things to get them through November sweeps, then it's winter hiatus, then back with some mid-season replacement stuff that is shooting as you read this and if there is no strike, back to business as usual, but if there is a strike it will be wall-to-wall reality. I think anyone working at those big reality production houses has their fingers crossed right now. I know most studios learned from their mistakes last time around (2001) and have plenty of options in case things get nuclear around here. Including putting executives on leave and not renewing contracts. I had a clause like that in my deal, but, fortunately, it never came to that.

Last time around, just like this time, agencies took advantage of the strike to trim their client lists and cut loose anyone who was under-performing or just plain troublesome. I had a few friends who were "fired" by their agencies and it has been a long road back. First the year of depression and humiliation, then the year of spec writing and humiliation and depression, then the year of the comeback, and bitterness and depression.... :-) Anyway, I credit that last major trimming with consolidating the position and power of managers in this town. There were tons of very talented people suddenly at loose ends, desperate to get back in the game, willing to write on spec who were accessible, some for probably the first time in a very long time.

I'm also developing a series of webisodes that a couple of girlfriends of mine and I have been kicking around since May. One of my friends recently landed at a new internet entertainment site and they are desperate for content. She is lucky enough to be hooked up at a place that is the daughter of a highly trafficked site so they need content more than anything right now. I doubt it would cover more than the cost of producing the actual work, but considering that we were going to do it all for free, this seems like a good way for me to get a little directing under my belt before I attack my short film.

If any of you (Will?) have suggestions for the approach one should use when shooting for the itty bitty screen I'd love to hear them. I read a post over at Complications Ensue about Mobisodes that really started me thinking about how to do this. We don't really envision this thing ever getting off the internet and onto a phone screen, but I am really concerned about the screen ratio of that YouTube box. I've shot some stuff for TV before (just news footage when I was a wee-little Diva still delusionally thinking I wanted to be a hard-hitting journo) and it seems to me that the "readable" portion of the screen is the same -- meaning lots of close-ups and medium shots. I actually like movies that take advantage of depth of field (I'm thinking about TOKYO STORY here), so I'm wondering if anyone has thoughts about that, specifically. I haven't seen too much stuff produced for the web that uses depth of field in any meaningful way and I'm not sure if that's the constraints of the medium (resolution and bandwidth interrupting the impact of long shots that rack focus and/or feature fore, mid and background action) or just that the medium hasn't matured enough for folks to be exploiting it that way yet.

Anyway, back to the reality stuff. I have a close friend who I kick ideas around with, talk story, gossip, etc. She and I have been trying to find a way to spend all of 2008 out of the country. Preferably not working, but we will take what we can get. I'll keep you posted. I still have to get to my cheese tour of England and France....

Tuesday, July 31, 2007

STRIKE! STRIKE! STRIKE!!

I'm not advocating that there be a strike or that there not be, but from everything I gather it really won't matter by the middle of September, most of the studios will have effectively committed all their development funds. This means: no spec sales unless you are A++ talent and ready to hit the set with the hot little pages in your hand; no work done on existing projects unless your executive is sleeping with the head of accounting, there will be no checks cut on steps not already commenced; no greenlights on anything not already greenlit; no new executive hires, but possibly some folks will get let go during this time (only if the strike actually starts though).

The town is on fire with folks working around-the-clock. LAT had an article about the number of permits FilmLA has issued in the last couple of months -- which doesn't even begin to guesstimate the amount of work going on out of town. My friends who work at agencies are telling me it is a frantic scramble to get clients on to jobs before there aren't any and my writer friends are telling me they are being told by their studio bosses that if the projects they turn in aren't greenlight-able there probably won't be another step for a while, if ever.

This is a good time to work on your spec material, save your money, and get ready for the post-strike glut when the studios have to prove to top talent that they have money -- the last time there was a near-miss, in 2001, the months preceding and immediately after the strike were ripe for spec writers. A lot of pitches were sold as well, but studios were eager to show that they had budgeted well and were still in business.

Anyway, it's also a good time to take that long vacation in the Andes you've always wanted, but couldn't ever find the time for. You've got about 8 weeks to plan it. :-)

Saturday, July 21, 2007

Adaptation

A friend of mine is adapting a short story of hers into a movie for a well-known indie filmmaker. She's never done this sort of thing before and has put in a lot of time over the last few months struggling with film structure. As a short story writer, plot isn't necessarily an important part of the work -- not to the extent that it is in most films, anyway. I think she's doing an admirable job wrestling the thing into something workable, but she asked me a question the other day that made me realize how artificial the writing advice for film is.

When writing the first draft, DO NOT WORRY ABOUT STRUCTURE. There are people out there throwing up their hands and proclaiming that's bs. Don't listen to them. If you are an absolute beginning screenwriter, someone who is still learning, there is absolutely no reason to beat yourself about the head and neck with 3, 5, 7 or 9-act structure talk, let alone the 8 sequence or reel method that you find bandied about the internet unless you know your story cold.

I know there are people out there who work from character charts, outlines, and arcane algorithms of their own devising. I'm not talking to the 2% of you who do that. You probably go around figuring tip in your spare time or adding things up for fun. God bless you. No, I'm talking to the rest of us who need a flashlight to see in the dark and who double the tax and add a couple bucks when the check comes.

The chances that you are going to sit down and on your first pass pound out a structurally balanced film are pretty doggone slim. No matter how many notecards you go through. I've seen enough failed screenplays and met with many aspiring writers who crashed and burned and went back to their day jobs to know this. No, for the vast majority of newbie writers, the best method to write a screenplay is 1) learn how to write a short story; 2) learn how to write a scene and then 3) write a first draft of your short story as a screenplay without stopping to think about structure.

I'm not pulling this out of my you-know-where.

By their very nature short stories contain around about the amount of story information you need for a screenplay. They have the added advantage of being a story-form that most people (or rather, most of those who went to highschool in the U.S.) have had the (mis)fortune of having to attempt at least at the 9th grade level. No need to learn anything new in order to get out the most important thing for any movie -- the story itself. In film this would be called a treatment. But don't think of it that way, close your eyes, take yourself back to the raging hormones of your early teen years and the smell of chalk and sweaty sneakers, and pound out a short story version of the movie you want to make.

Got that done? OK, now, go through the short story and pick out the scenes: flashbacks, plot-related scenes, characterization scenes, all of them. A scene is a unit of action within a film/play/book that typically takes place in one location (although you could argue that a character moving from the living room to the kitchen is one scene, or conversely, that a movement from dressing table to the bed would constitute a new scene, for my purposes here we're gonna go with the broad definition above). At this point, it may make sense to you to outline. I say may, not that you absolutely have to outline. I mean that. You are trying to stay focused on the story not the container you are going to pour it into. Check over the scenes and make sure there is a narrative flow, that things make sense to you.

Finally, crack open your screenwriting software/template/notepad and have at it. Write all the way through to the end. Do not stop. Do not think about act breaks, just follow the story you have assembled thus far. Done? Good. Make a clean printout/copy. Put it away for a few days.

NOW, get out a chart with the acts broken down by structural element. Not with your story content, but with whatever method you are trying to use. 3-act, 5-act, 7-act, 9-act, 8-sequence, reels (I have no idea how this works, sorry Chris Soth, I haven't bought your book yet, shame on me, I'm sure it's fabulous). Fill it out as best you can based on what you remember. Do not reference your first draft. Don't do it. If you can't remember, fake it.

Pull out that first draft. Read all the way through to the end. Mark-up anything that feels like it doesn't belong with a giant red 'X'. Mark up anything you want to keep. NOW pull out the structure outline you made, and start your second draft outline combining the two. I like to use QUICKPLOT because it lets you see the structural element next to the actual scene work, but use notecards and lined paper if that works best for you. You are on your way to a complete story that is also structurally balanced.

There's nothing worse than leaving money on the table. I'm sure we've all seen movies and felt that nagging suspicion that something could have been better explored, better exploited. by using this method you can really get "underneath" your characters in a way that won't distract you from your real purpose -- storytelling. As you become more adept at screenwriting, you can let go of the short story "crutch" and start leaning on the outline method more, and learn how to incorporate the structural elements into your process sooner. Some very talented filmmakers work this way.

Some of these structures are foreign to the way that people actually tell stories. Listen to any of your friends telling a story and you'll find digressions, tangents, false climaxes that have nothing to do with the story, etc. Even in someone who is a great oral story teller. Don't beat yourself up wondering why your first draft (or any subsequent ones, for that matter) aren't structured like a Frank Lloyd Wright house. The truth is that in the filmmaking process, structure takes a beating. Half of the executives and filmmakers you'll come across don't know anything about it. They can tell when something's off (if they've ever made a hit, that is, and let me tell you, that list is pretty damn short), but most of the time, they just have a hunger for something, and they'll know if your story is feeding it.

Because screenplay writing methods are such religiously held beliefs, I'm sure there are folks out there with a burning desire to prove me wrong. Go for it. Feel free to leave questions, comments, hate mail and death threats. But if you brick me on your blog I want a shout-out. I love it when people brick me. No such thing as bad publicity. :-)